# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/nwn-data-1.29.ebuild,v 1.20 2006/09/27 20:25:56 wolf31o2 Exp $ inherit eutils games MY_PV=${PV//.} DESCRIPTION="Neverwinter Nights Data Files" HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html" SRC_URI="http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwclient${MY_PV}.tar.gz linguas_fr? ( http://files.bioware.com/neverwinternights/updates/linux/nwfrench${MY_PV}.tar.gz ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwfrench${MY_PV}.tar.gz ) linguas_it? ( http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwitalian${MY_PV}.tar.gz ) linguas_es? ( http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwspanish${MY_PV}.tar.gz ) linguas_de? ( http://files.bioware.com/neverwinternights/updates/linux/nwgerman${MY_PV}.tar.gz http://xfer06.fileplanet.com/%5E389272944/082003/nwgerman${MY_PV}.tar.gz ) nowin? ( http://files.bioware.com/neverwinternights/updates/linux/nwresources${MY_PV}.tar.gz http://bsd.mikulas.com/nwresources${MY_PV}.tar.gz http://163.22.12.40/FreeBSD/distfiles/nwresources${MY_PV}.tar.gz ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwresources${MY_PV}.tar.gz ) mirror://gentoo/nwn.png http://dev.gentoo.org/~wolf31o2/sources/dump/nwn.png" LICENSE="NWN-EULA" SLOT="0" KEYWORDS="amd64 x86" IUSE="nowin sou hou" RESTRICT="strip mirror" RDEPEND="virtual/opengl >=media-libs/libsdl-1.2.5 amd64? ( app-emulation/emul-linux-x86-baselibs )" DEPEND="${RDEPEND} app-arch/unzip" S=${WORKDIR}/nwn GAMES_LICENSE_CHECK=yes dir=${GAMES_PREFIX_OPT}/nwn Ddir=${D}/${dir} pkg_setup() { games_pkg_setup if use sou && use hou then echo "You will need the SoU and HoU CDs for this installation." cdrom_get_cds NWNSoUInstallGuide.rtf \ ArcadeInstallNWNXP213f.EXE elif use sou then echo "You will need the SoU CD for this installation." cdrom_get_cds NWNSoUInstallGuide.rtf elif use hou then echo "You will need the HoU CD for this installation." cdrom_get_cds ArcadeInstallNWNXP213f.EXE fi } src_unpack() { mkdir "${S}" cd "${S}" # We create this .metadata directory so we can keep track of what we have # installed without needing to keep all of these multiple USE flags in all # of the ebuilds. mkdir -p "${S}"/.metadata || die "Creating .metadata" if use linguas_de then touch .metadata/linguas_de || die "touching de" elif use linguas_es then touch .metadata/linguas_es || die "touching es" elif use linguas_fr then touch .metadata/linguas_fr || die "touching fr" elif use linguas_it then touch .metadata/linguas_it || die "touching it" else touch .metadata/linguas_en || die "touching en" fi unpack nwclient${MY_PV}.tar.gz if use nowin then cd "${WORKDIR}" unpack nwresources${MY_PV}.tar.gz || die "unpacking nwresources${MY_PV}.tar.gz" cd "${S}" fi rm -rf override/* # the following is so ugly, please pretend it doesnt exist declare -a Aarray=(${A}) use nowin && if [ "${#Aarray[*]}" == "4" ] then unpack ${Aarray[1]} fi if use sou then unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking" unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking" unzip -o "${CDROM_ROOT}"/Data_Linux.zip || die "unpacking" touch .metadata/sou || die "touching sou" fi if use hou then if use sou && use hou then rm -f xp1patch.key data/xp1patch.bif override/* cdrom_load_next_cd fi unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking" unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking" touch .metadata/hou || die "touching hou" fi # These files aren't needed and come from the patches (games-rpg/nwn) rm -f data/patch.bif patch.key sed -i -e '\:^./nwmain .*:i \ if [[ -f ./nwmouse.so ]]; then \ export XCURSOR_PATH="$(pwd)" \ export XCURSOR_THEME=nwmouse \ export LD_PRELOAD=./nwmouse.so:$LD_PRELOAD \ fi \ ' "${S}/nwn" || die "sed nwn" } src_install() { dodir "${dir}" # Since the movies don't play anyway, we'll remove them. This should # eventually be removed to allow for nwmovies to work. rm -rf "${S}"/movies mkdir -p "${S}"/dmvault "${S}"/hak "${S}"/portraits "${S}"/localvault rm -rf "${S}"/dialog.tlk "${S}"/dialog.TLK "${S}"/dialogf.tlk \ "${S}"/dmclient "${S}"/nwmain "${S}"/nwserver "${S}"/nwm/* \ "${S}"/SDL-1.2.5 "${S}"/fixinstall mv "${S}"/* "${Ddir}" mv "${S}"/.metadata "${Ddir}" keepdir "${dir}"/servervault keepdir "${dir}"/scripttemplates keepdir "${dir}"/saves keepdir "${dir}"/portraits keepdir "${dir}"/hak cd "${Ddir}" for d in ambient data dmvault hak localvault music override portraits do if [ -d ${d} ] then cd ${d} for f in $(find . -name '*.*') ; do lcf=$(echo ${f} | tr [:upper:] [:lower:]) if [ ${f} != ${lcf} ] && [ -f ${f} ] then mv ${f} $(echo ${f} | tr [:upper:] [:lower:]) fi done cd "${Ddir}" fi done if ! use sou && ! use hou && use nowin then chmod a-x ${Ddir}/data/patch.bif ${Ddir}/patch.key fi doicon "${DISTDIR}"/nwn.png prepgamesdirs chmod -R g+rwX ${Ddir}/saves ${Ddir}/localvault ${Ddir}/dmvault \ 2>&1 > /dev/null || die "could not chmod" chmod g+rwX ${Ddir} || die "could not chmod" } pkg_postinst() { games_pkg_postinst if ! use nowin ; then elog "The NWN linux client data is now installed." elog "Proceed with the following steps in order to get it working:" elog "1) Copy the following directories/files from your installed and" elog " patched (1.66) Neverwinter Nights to ${dir}:" elog " ambient/" elog " data/" elog " dmvault/" elog " hak/" elog " localvault/" elog " modules/" elog " music/" elog " portraits/" elog " saves/" elog " servervault/" elog " texturepacks/" elog " chitin.key" elog "2) Remove some files to make way for the patch" elog " rm ${dir}/music/mus_dd_{kingmaker,shadowgua,witchwake}.bmu" elog " rm ${dir}/override/iit_medkit_001.tga" elog " rm ${dir}/data/patch.bif" if use sou then elog " rm ${dir}/xp1patch.key ${dir}/data/xp1patch.bif" fi if use hou then elog " rm ${dir}/xp2patch.key ${dir}/data/xp2patch.bif" fi elog "3) Chown and chmod the files with the following commands" elog " chown -R ${GAMES_USER}:${GAMES_GROUP} ${dir}" elog " chmod -R g+rwX ${dir}" elog elog "Or try emerging with USE=nowin" else einfo "The NWN linux client data is now installed." fi echo elog "This is only the data portion, you will also need games-rpg/nwn to" elog "play Neverwinter Nights." echo }