diff options
Diffstat (limited to 'games-action/chromium/files/0.9.12-freealut.patch')
-rw-r--r-- | games-action/chromium/files/0.9.12-freealut.patch | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/games-action/chromium/files/0.9.12-freealut.patch b/games-action/chromium/files/0.9.12-freealut.patch new file mode 100644 index 000000000000..ad2accb830ef --- /dev/null +++ b/games-action/chromium/files/0.9.12-freealut.patch @@ -0,0 +1,260 @@ +--- configure ++++ configure +@@ -158,8 +158,8 @@ + ## set up other config.mak variables + ###################################################################### + GL_LIBS="-lglpng -lGL -lGLU -lm" +-AL_LIBS="-L../support/openal/lib -lopenal -ldl" +-AL_CFLAGS="-I../support/openal/linux/include -I../support/openal/include" ++AL_LIBS="-lopenal -lalut" ++AL_CFLAGS="" + + ## write out config.mak + ###################################################################### + +--- scripts/Makefile.all ++++ scripts/Makefile.all +@@ -1,5 +1,4 @@ + SUPPORT_DIRS = \ +- ./support/openal/ \ + ./support/glpng/src + + CHROMIUM_DIRS = \ + +--- scripts/Makefile.no-setup ++++ scripts/Makefile.no-setup +@@ -1,5 +1,4 @@ + SUPPORT_DIRS = \ +- ./support/openal/ \ + ./support/glpng/src + + CHROMIUM_DIRS = \ + +--- src/AudioOpenAL.cpp ++++ src/AudioOpenAL.cpp +@@ -43,8 +43,7 @@ + //try to use OpenAL alc[GS]etAudioChannel extensions in linux... + #ifdef __linux__ + #define CD_VOLUME 1 +-// #include <AL/alext.h> +- #include <AL/alkludgetypes.h> ++ #include <AL/alext.h> + #endif //__linux__ + #endif //USE_SDL + #else +@@ -52,8 +51,7 @@ + //try to use OpenAL alc[GS]etAudioChannel extensions in linux... + #ifdef __linux__ + #define CD_VOLUME 1 +-// #include <AL/alext.h> +- #include <AL/alexttypes.h> ++ #include <AL/alext.h> + #endif //__linux__ + #endif //USE_SDL + #endif +@@ -124,6 +122,7 @@ + audioScale[0] = 0.5; + audioScale[1] = 0.3; + audioScale[2] = 0.3; ++ alDistanceModel(AL_NONE); + } + + if(config->swapStereo()) +@@ -235,6 +234,7 @@ + printExtensions(stderr, (const char*)alGetString( AL_EXTENSIONS )); + fprintf(stderr, "------------------------------------------------------------\n"); + ++ alutInitWithoutContext(NULL, NULL); + checkForExtensions(); + + alListenerfv(AL_POSITION, pos); +@@ -310,7 +310,7 @@ + + //-- check AttenuationScale extension + alAttenuationScale = (void (*)(ALfloat param)) +- alGetProcAddress((ALubyte *)"alAttenuationScale_LOKI"); ++ alGetProcAddress("alAttenuationScale_LOKI"); + if(alAttenuationScale == NULL) + fprintf(stderr, "ATTENTION!! Could not load alAttenuationScale\n"); + else +@@ -318,9 +318,9 @@ + + //-- check Audio Channel extension + alcGetAudioChannel = (float (*)(ALuint channel)) +- alGetProcAddress((const ALubyte *)"alcGetAudioChannel_LOKI"); ++ alGetProcAddress("alcGetAudioChannel_LOKI"); + alcSetAudioChannel = (void (*)(ALuint channel, ALfloat volume)) +- alGetProcAddress((const ALubyte *)"alcSetAudioChannel_LOKI"); ++ alGetProcAddress("alcSetAudioChannel_LOKI"); + #ifdef CD_VOLUME + if(alcGetAudioChannel) + origCDvolume = alcGetAudioChannel(ALC_CHAN_CD_LOKI); +@@ -328,10 +328,10 @@ + + //-- check MP3 extension + alutLoadMP3 = (ALboolean (*)(ALuint, ALvoid *, ALint)) +- alGetProcAddress((const ALubyte *)"alutLoadMP3_LOKI"); ++ alGetProcAddress("alutLoadMP3_LOKI"); + //-- check Ogg/Vorbis extension + alutLoadVorbis = (ALboolean (*)(ALuint, ALvoid *, ALint)) +- alGetProcAddress((const ALubyte *)"alutLoadVorbis_LOKI"); ++ alGetProcAddress("alutLoadVorbis_LOKI"); + + #endif //_WIN32 + } +@@ -468,9 +468,6 @@ + void AudioOpenAL::loadSounds() + { + int i; +- ALsizei size, freq, bits; +- ALenum format; +- ALvoid *data; + + for(i = 0; i < NumSoundTypes; i++) + { +@@ -481,9 +478,7 @@ + else + { + #ifndef _WIN32 +- alutLoadWAV(dataLoc(fileNames[i]), &data, &format, &size, &bits, &freq); +- alBufferData (buffer[i], format, data, size, freq); +- free(data); ++ buffer[i] = alutCreateBufferFromFile(dataLoc(fileNames[i])); + #else //_WIN32 + char nameBuffer[256]; + sprintf(nameBuffer, "%s", dataLoc(fileNames[i])); +@@ -842,17 +837,8 @@ + fprintf(stderr, " PlayList support not compiled into Chromium (AudioOpenAL.cpp)\n"); + return false; + #else //USE_PLAYLIST +- bool retVal; +- ALsizei size, freq, bits; +- ALenum format; +- ALvoid *data; +- retVal = alutLoadWAV(filename, &data, &format, &size, &bits, &freq); +- if(retVal) +- { +- alBufferData (buffer[MusicGame], format, data, size, freq); +- free(data); +- } +- return retVal; ++ buffer[MusicGame] = alutCreateBufferFromFile(filename); ++ return true; + #endif//USE_PLAYLIST + } + +--- src/AudioOpenAL.h ++++ src/AudioOpenAL.h +@@ -16,6 +16,7 @@ + #include <openal.h> + #else //macintosh + #include <AL/al.h> ++#include <AL/alc.h> + #endif //macintosh + + /** +@@ -89,7 +90,7 @@ + + float origCDvolume; + +- void *context_id; ++ ALCcontext *context_id; + bool initialized; + float audioScale[3]; + +--- src-setup/Audio.cpp ++++ src-setup/Audio.cpp +@@ -56,7 +56,7 @@ + { + fprintf(stderr, "stopping OpenAL..."); + if(initialized) +- alcDestroyContext(context_id); ++ alutExit(); + initialized = false; + fprintf(stderr, "done.\n"); + } +@@ -71,8 +71,7 @@ + if(!initialized) + { + fprintf(stderr, "starting OpenAL..."); +- context_id = alcCreateContext(NULL); +- initialized = (bool)context_id; ++ initialized = alutInit(NULL, NULL); + fprintf(stderr, "done.\n"); + + if(initialized) +@@ -81,21 +80,21 @@ + + #ifndef _WIN32 + alAttenuationScale = (void (*)(ALfloat param)) +- alGetProcAddress((const ALubyte *)"alAttenuationScale_LOKI"); ++ alGetProcAddress("alAttenuationScale_LOKI"); + if(alAttenuationScale == NULL) + fprintf(stderr, "alAttenuationScale NOT present\n"); + else + alAttenuationScale(1.0); + + alutLoadMP3 = (ALboolean (*)(ALuint, ALvoid *, ALint)) +- alGetProcAddress((const ALubyte *)"alutLoadMP3_LOKI"); ++ alGetProcAddress("alutLoadMP3_LOKI"); + if(alutLoadMP3) + fprintf(stderr, "alutLoadMP3_LOKI present\n"); + else + fprintf(stderr, "alutLoadMP3_LOKI NOT present\n"); + + alutLoadVorbis = (ALboolean (*)(ALuint, ALvoid *, ALint)) +- alGetProcAddress((const ALubyte *)"alutLoadVorbis_LOKI"); ++ alGetProcAddress("alutLoadVorbis_LOKI"); + if(alutLoadVorbis) + fprintf(stderr, "alutLoadVorbis_LOKI present\n"); + else +@@ -271,12 +270,8 @@ + //---------------------------------------------------------- + bool Audio::loadWAV(const char *filename) + { +- bool retVal = false; + if(initialized) + { +- ALsizei size, freq, bits; +- ALenum format; +- ALvoid *data; + struct stat sbuf; + + if(stat(filename, &sbuf) == -1) +@@ -286,19 +281,16 @@ + return false; + } + +- retVal = alutLoadWAV(filename, &data, &format, &size, &bits, &freq); +- if(retVal) +- { +- alBufferData (buffer[MusicGame], format, data, size, freq); +- free(data); +- } +- else ++ alGetError(); ++ buffer[MusicGame] = alutCreateBufferFromFile(filename); ++ if (buffer[MusicGame] == AL_NONE) + { +- sprintf(errorBuffer, "ERROR: alutLoadWAV failed for\n\"%s\"\nin Audio::loadWAV", filename); ++ sprintf(errorBuffer, "ERROR: failed to load\n\"%s\"\nin Audio::loadWAV", filename); + fprintf(stderr, "%s\n", errorBuffer); ++ return false; + } + } +- return retVal; ++ return true; + } + + //---------------------------------------------------------- + +--- src-setup/Audio.h ++++ src-setup/Audio.h +@@ -46,7 +46,6 @@ + ALuint buffer[NumSoundTypes]; + ALuint source[NumSoundTypes]; + +- void *context_id; + bool initialized; + + char errorBuffer[512]; |