blob: cc4644cd5bf6032e35a36f69d3bada3cb31e1f5b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
|
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/duke3d/duke3d-20040817.ebuild,v 1.11 2007/03/12 14:37:15 genone Exp $
fromcvs=0
ECVS_MODULE="duke3d"
if [[ ${fromcvs} -eq 1 ]] ; then
ECVS_PASS="anonymous"
ECVS_SERVER="icculus.org:/cvs/cvsroot"
inherit cvs eutils flag-o-matic games
else
inherit eutils flag-o-matic games
fi
DESCRIPTION="port of the original DukeNukem 3D"
HOMEPAGE="http://icculus.org/projects/duke3d/"
SRC_URI="mirror://gentoo/${P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="hppa ppc x86"
IUSE="pic perl opengl"
RDEPEND="media-libs/libsdl
media-libs/sdl-mixer
media-sound/timidity++
media-sound/timidity-eawpatches
perl? ( dev-lang/perl )
opengl? ( virtual/opengl )"
DEPEND="${RDEPEND}
!pic? ( x86? ( dev-lang/nasm ) )"
S="${WORKDIR}/${ECVS_MODULE}"
use_tf() { useq ${1} && echo "true" || echo "false"; }
src_unpack() {
if [[ ${fromcvs} -eq 1 ]] ; then
cvs_src_unpack
cd duke3d/source
ECVS_MODULE="buildengine"
cvs_src_unpack
else
unpack ${A}
fi
# configure buildengine
cd "${S}/source/buildengine"
sed -i \
-e "/^useperl := / s:=.*:= $(use_tf perl):" \
-e "/^useopengl := / s:=.*:= $(use_tf opengl):" \
-e "/^usephysfs := / s:=.*:= false:" \
-e 's:-O3::' -e 's: -g : :' \
-e 's:/usr/lib/perl5/i386-linux/CORE/libperl.a::' \
Makefile \
|| die "sed build Makefile failed"
epatch "${FILESDIR}/${PV}-endian.patch"
# configure duke3d
cd "${S}/source"
epatch "${FILESDIR}/${PV}-credits.patch"
# need to sync features with build engine
epatch "${FILESDIR}/${PV}-duke3d-makefile-opts.patch"
epatch "${FILESDIR}/${PV}-gcc34.patch" # compile fixes for GCC 3.4
epatch "${FILESDIR}/${PV}-gcc4.patch" # compile fixes for GCC 4.0/4.1 by Mark Loeser
sed -i \
-e "/^use_opengl := / s:=.*:= $(use_tf opengl):" \
-e "/^use_physfs := / s:=.*:= false:" \
Makefile \
|| die "sed duke3d Makefile failed"
if ! use pic && use x86 ; then
sed -i \
-e 's:^#USE_ASM:USE_ASM:' buildengine/Makefile \
|| die "sed failed"
sed -i \
-e '/^#use_asm := /s:#::' Makefile \
|| die "sed failed"
fi
# causes crazy redefine errors with gcc-3.[2-4].x
replace-flags -O3 -O2
}
src_compile() {
emake -C source/buildengine OPTFLAGS="${CFLAGS}" || die "buildengine failed"
emake -C source OPTIMIZE="${CFLAGS}" || die "duke3d failed"
}
src_install() {
games_make_wrapper duke3d "${GAMES_BINDIR}/duke3d.bin" "${GAMES_DATADIR}/${PN}"
newgamesbin source/duke3d duke3d.bin || die "newgamesbin failed"
dodoc readme.txt
cd testdata
insinto "${GAMES_DATADIR}/${PN}"
newins defs.con DEFS.CON
newins game.con GAME.CON
newins user.con USER.CON
doins "${FILESDIR}/network.cfg"
insinto "${GAMES_SYSCONFDIR}"
doins "${FILESDIR}/duke3d.cfg"
dosym "${GAMES_SYSCONFDIR}/duke3d.cfg" "${GAMES_DATADIR}/${PN}/DUKE3D.CFG"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "Just put the data files in ${GAMES_DATADIR}/${PN}"
elog "before playing !"
}
|